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>LOADS OF MONEY to start with, up to 50,000 gold >No more exclusive trade ships, all ship crews now understand the concept of money (all ships can trade) >England and France have lands in India at the start >Cool graphics, textures and skins on campaign map and battles >No more 'Fixed Artillery' (artillery which used to somehow teleport to battlefields but once there could not teleport again until battle was over) >Extremely unrealistic autoresolve battles in many circumstances >Many unit cards don't look anything like the units themselves
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>Diplomacy is still extremely stupid, annoying and illogical, just like vanilla >Autoresolve against Indian factions (especially Mughals) is hopeless, no matter what >AI, in all respects, is almost exactly the same as vanilla (aka stupid, crap) >AI still attempts to make huge perfect lines right through a large cluster of buildings >Dagestan gets loads of protectorates for some reason >Units can suddenly rout for no apparent reason, or just no reason at all >SUPERPOWERED NATIVE AMERICAN ARMED TRIBESMEN!!!!!!
Empire total war map wall mods#
> Large amount of graphic and sound mods for weapons, artillery, smoke etcĭarthmod also features (this is not just a contradiction of Walt, it's what I've seen playing darthmod, but it's still better that the vanilla etw)īad things or things that haven't changed in Darthmod > Land and Naval autoresolve should be much more improved > AI Cavalry will not attack so prematurely CAI should repair ships more frequently, tries to disband unnecessary units, researches military technology more > Combat animation mechanics tweek, melee fights should look more brutal > The AI have been improved to attack, defend and form lines much more effectively
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> Dagestan overprotectorship bug should be fixed > Better musket accuracy balance, making range a much more important factor > Different mass settings for increased realism in melee fights The DarthMod Empire for Empire: Total War currently includes, DarthMod improved the game by adding many new features and effects whilst attempting to fix what was broken in the game.
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